Results
WP1: Design of the Methodological Framework
Design of the methodological framework, with guidelines, tools and recommendations for the co-design, co-development and co-evaluation of DLGs.
"Serious Game Project Description" Model

During the serious games project initiation phase, the template provides a quick overview of the project and links between its elements.
Co-Design Framework

Compared to existing frameworks, "coLAB Serious Games Design Framework" is a systemic, adaptive and evolutive model designed to be implemented in a digital platform.
Co-Design Guidelines

Basic guidelines and descriptions of the design of elements of the co.LAB framework. This content will be introduced in the co-design module of the co.LAB digital platform.
Design and Development Process

Based on the "co.LAB Serious Games Design Framework", the process vision suggests a temporal sequence of serious games design, development and evaluation. These processes will be integrated into the co.LAB digital platform.
WP2: Development of the Collaborative Digital Platform
Based on the results of WP1, development of the digital co-design platform, improvement of the co-development platform and development of the evaluation and dissemination modules. The co-development platform will be built on top of the existing open-source Wegas platform.
Co-Design Platform Mock-ups

Mock-ups of the co-design platform. The platform will be open source and should support collaborative design of serious games by multidisciplinary teams.
Co-Design Plaftform Modelisation

Basic UML models of the co.LAB digital platform.
Co-Development Platform Improvement

Improvement of the co-development module into the Wegas authoring system, both for game content and game structure edition by non computer scientists.
WP3: Tests in Naturalistic Contexts
Development, use and assessment of two use-cases of DLGs.
- AlbaSim: New serious game in medical education.
- TECFA: Evolution of the “Computational thinking game” at secondary school,
Results will include the developed serious games and a report with an evaluation of the quality of the games, an evaluation of the collaborative process and recommendations for the improvement of the methodology.
Use Case 1 : PRITS Serious Game Design and Development

The PRITS project is the first use case of the co.LAB collaborative methodology. It already led to some improvements of the Wegas co-development platform.